BOSSES & COOLDOWNS
Current boss schedules, defeat-based cooldowns, spawn windows, and the in-game Boss Cooldown dashboard.
Overview
What it is
Rayvin has two kinds of timed boss, and both run on a clock you can read from inside the game. Hourly Bosses — the seventeen raid bosses found behind the Bosses Teleport and themed spawns — stay in their rooms permanently; once defeated they return after a fixed cooldown. Global Bosses — fourteen scheduled entries including the five Daily Bosses — are rolled at published daily server times and only appear when their roll succeeds.
How it works
- Hourly Bosses: defeating one starts a cooldown of 1–4 hours (Thorok, Ignar, Infectanus and Glacierox: 1 hour; Hailok, Obujos, Avalanchor, Rahemos and The Devil: 2 hours; Varkhal the Chiller, Silk Reaper, Tidelord and Hexscarab: 3 hours; Mud Titan, Sirocco, Flamescourge and Bakragore: 4 hours). When the timer ends the boss is back in its room and its card turns from COOLDOWN to READY NOW.
- Global Bosses: each entry lists its daily times; a successful spawn roll is announced one minute before its listed time, spawn chance ranges from 30% to 100%, and a spawned boss remains for up to 2 hours unless defeated.
- Skull Point Bosses: tiered boss arenas paid for with Skull Points or twice as many spendable Boss Points. Gate 1 is unlocked from the start, Gate 2 at Stage 1 and Gate 3 at Stage 3.
Key rules
- The client dashboard tracks 31 entries: 17 hourly bosses plus 14 scheduled bosses (5 Daily Bosses + 9 Global Bosses).
- Personal boss reward chests are limited to one character per connection. Boss Points and Stage Boss Point progress are awarded separately to each eligible online participant in the kill, including credited pet owners; characters in the revive countdown do not qualify.
- Boss Points: dungeon bosses now award 1–4 points each, and daily mission Snorlax tiers award 2 / 4 / 6 / 8. Each award also adds the same amount to Stage Boss Point progress. Normal dungeon/daily loot stays separate. See the full Boss Points reward and multiplier table, Dungeon guide and personal double Boss Points scroll.
- Boss Gate rank rewards: Kerberos and Omrafir give 1; Golden Champion 2; Elite Akrabuut and Ignivar 3; Foreshock, Gaz'haragoth and Death Mage 4; Ascending Ferumbras and Azerus 5; Plagirath and Brokul 7. Other eligible Gate bosses give 1. These rank points are separate from spendable Boss Points, Stage Boss Point progress and Skull Points, and are not doubled by Boss Point boosts.
- Boss Event Parchment: requires level 300 and no active combat. It randomly selects an unlocked raid tier; the current labels are 300–499, 500–849, 850–1199, 1200–1599 and 1600+. Higher-level players can also roll earlier tiers. The entry teleport remains open for 30 seconds.
- Mud Titan access: carry and pay 50 Silver Tokens once for permanent access on that character. Banked tokens cannot pay this gate. The old level 430 and Reputation requirement no longer apply; the same-IP/device area restriction remains.
- Earth Overlord access: pay 70 Lumps of Earth once for permanent access.
- Tremorak: kill 1,500 Black Knights, then claim eligible black-skull orbs in their area for a 20% chance to unlock permanent access. Four eligible players of any vocation stand on the four entry spots and use the orb together. Every player needs access and a clear 2-hour cooldown; the arena must be empty. You have 15 minutes to defeat the boss.
- Daily Boss teleports require level 350; several hourly and global rooms have their own level requirements.
- Tracking a boss in the dashboard gives you a client ping the moment it is ready or live, and your tracked list survives relogs.
How to use it
- Open the Boss Cooldowns button in the client top menu (or use
!bossfor the legacy window). - Press TRACK on a card to be alerted when that boss becomes ready or live.
- Check the listed times, arrive after the one-minute announcement, and enter through the matching teleport.
🌍 World Bosses
Cataclysm Overlord
Defeating this boss activates a Global EXP Boost for 2 hours, adding 50 percentage points to every player's personal EXP multiplier.
Infernal Sovereign
After the boss is defeated, a gift portal opens after 20 seconds and random items rain onto city tiles.
Soulshatter Colossus
With the boss defeated, the world is empowered, boss point rewards from all bosses are increased for one hour.
Morshabaal
Defeating this boss activates a Global Loot Boost for 1 hour, adding +100% to the loot bonus of all players.
Xiarax
Defeating this boss activates a Global EXP Boost for 2 hours, adding 50 percentage points to every player's personal EXP multiplier.
📅 Daily Bosses
Brawn
Scheduled daily at 15:59 server time. Announcement at 15:58.
Blaze
Scheduled daily at 11:59 server time. Announcement at 11:58.
Glace
Scheduled daily at 01:15 server time. Announcement at 01:14.
Rock
Scheduled daily at 19:59 server time. Announcement at 19:58.
Shade
Scheduled daily at 23:59 server time. Announcement at 23:58.
⏰ Hourly Bosses
Thorok
Returns 1 hour after being defeated. Required level: 150.
Ignar
Returns 1 hour after being defeated. Required level: 200.
Infectanus
Returns 1 hour after being defeated. Required level: 320.
Glacierox
Returns 1 hour after being defeated. Required level: 380.
The Devil
Returns 2 hours after being defeated. Required level: 350.
Rahemos
Returns 2 hours after being defeated. Required level: 450.
Hailok
Returns 2 hours after being defeated. Required level: 550.
Avalanchor
Returns 2 hours after being defeated. Required level: 650.
Obujos
Returns 2 hours after being defeated. Required level: 750.
Silk Reaper
Returns 3 hours after being defeated. Required level: 650.
Varkhal the Chiller
Returns 3 hours after being defeated. Required level: 800.
Mud Titan
Returns 4 hours after being defeated. Permanent area access: pay 50 carried Silver Tokens once per character. Only one character per IP or device may be inside the area.
Sirocco
Returns 4 hours after being defeated. Required level: 700.
Flamescourge
Returns 4 hours after being defeated. Required level: 850.
Tidelord
Returns 3 hours after being defeated. Required level: 850.
Hexscarab
Returns 3 hours after being defeated. Required level: 1200.
Bakragore
Returns 4 hours after being defeated. Required level: 1200.
💀 Skull Point Bosses
Kerberos
Choose 6 Skull Points or 12 Boss Points. Level 300; Gate 1 (no Stage advancement required). 10 minutes to finish; 3-hour cooldown for this boss.
Omrafir
Choose 8 Skull Points or 16 Boss Points. Level 400; Gate 1 (no Stage advancement required). 10 minutes to finish; 3-hour cooldown for this boss.
Golden Champion
Choose 10 Skull Points or 20 Boss Points. Level 500; Gate 1 (no Stage advancement required). 10 minutes to finish; 3-hour cooldown for this boss.
Elite Akrabuut
Choose 15 Skull Points or 30 Boss Points. Level 600; Gate 1 (no Stage advancement required). 10 minutes to finish; 3-hour cooldown for this boss.
Ignivar
Choose 18 Skull Points or 36 Boss Points. Level 700; Gate 1 (no Stage advancement required). 10 minutes to finish; 3-hour cooldown for this boss.
Foreshock
Choose 20 Skull Points or 40 Boss Points. Level 800; Gate 1 (no Stage advancement required). 10 minutes to finish; 3-hour cooldown for this boss.
Gaz'Haragoth
Choose 20 Skull Points or 40 Boss Points. Level 1000; Gate 2 (Stage 1 required). 10 minutes to finish; 3-hour cooldown for this boss.
Death Mage
Choose 25 Skull Points or 50 Boss Points. Level 1200; Gate 2 (Stage 1 required). 10 minutes to finish; 3-hour cooldown for this boss.
Ascending Ferumbras
Choose 25 Skull Points or 50 Boss Points. Level 1400; Gate 2 (Stage 1 required). 10 minutes to finish; 3-hour cooldown for this boss.
Azerus
Choose 30 Skull Points or 60 Boss Points. Level 1500; Gate 2 (Stage 1 required). 10 minutes to finish; 3-hour cooldown for this boss.
Plagirath
Choose 40 Skull Points or 80 Boss Points. Level 800; Gate 3 (Stage 3 required). 10 minutes to finish; 3-hour cooldown for this boss.
Brokul
Choose 40 Skull Points or 80 Boss Points. Level 900; Gate 3 (Stage 3 required). 10 minutes to finish; 3-hour cooldown for this boss.
Orshabaal
Choose 50 Skull Points or 100 Boss Points. Level 800; Gate 3 (Stage 3 required). 20 minutes to finish; 3-hour cooldown for this boss.
⚔️ Global Bosses
Devovorga
Scheduled daily at 00:00, 03:00, 06:00, 09:20, 12:00, 15:00, 18:00 and 21:00 with 100% spawn chance. The boss-room teleport requires level 350; the client dashboard lists level 400.
Evil Mastermind
Scheduled daily at 14:00 and 23:00 with 30% spawn chance. Required level: 300.
Ferumbras
Scheduled daily at 15:00 and 21:00 with 30% spawn chance. Required level: 300.
Furyosa
Scheduled daily at 02:00 and 20:00 with 35% spawn chance. Required level: 500.
Gaffir
Scheduled daily at 02:00, 06:30, 18:20 and 20:30 with 50% spawn chance per scheduled opportunity. Required level: 600.
CryoLord
Scheduled daily at 16:20 and 21:15 with 100% spawn chance. Required level: 800.
Earth Overlord
Scheduled daily at 05:00 and 19:30 with 50% spawn chance. Required level: 650. The Earth Elemental passage costs 70 Lumps of Earth once for permanent access.
Rageclaw
Scheduled daily at 05:40 and 19:45 with 50% spawn chance. Required level: 650.
Scorchling
Scheduled daily at 20:15 and 02:40 with 75% spawn chance. Required level: 1000.